Act 1 – The Setup
Introduces main
characters in the story, their goals and obstacles they’ll have to overcome to
achieve their objectives. Conflict is introduced and the antagonist who’ll
stand in the way of the protagonist’s way.
Equilibrium
(stability)
Act 2 – The
Development
Plot complications are
introduced, the increase in sense of urgency when the protagonist or main
character experiences an obstacle that stops them from getting to the end of
their journey. The second act occupies a false resolution for conflict in act
1, leading to a necessary climax
Disruption (rising
action)
Act 3 – The Resolution
Final part of film,
Story’s main conflict comes to a dramatic confrontation (climax). Key struggles
are endured and victor is determined.
Equilibrium regained
(resolution, climax, denouement)
Stable narrative
conventions –
Human centred:
individual characters are the casual agents centres on individual choice,
action, decisions or problems
Driven by desire –
narrative defines a lack or need of something, setting a goal the protagonist
must fix
Is built on oppostion
and conflict – Progress of protagonist towards goal opposed by problems,
obstacles or character with antagonistic views
Actions/events are
linked in a chain of cause and effect- When actions are linked in a chain of
cause and effects
Is dominated by the
clear and complete motivation of action and events – Each element must have a
clear reason for being there ( follow internal logic of the film)
Tends to have an
objective or omniscient narration – Camera narrates in third person (as if we’re
there watching)
Is dominated by a
strong sense of closure- No loose ends, all problems overcome.
Act1
Ordinary world
(everythings Normal)
Call to adventures
Denial of adventure
Meeting with the
mentor
Crossing first problem
Act 2
Tests, allies and
enemies
Preparation for
confronting the obstacle
Ordeal (Major
problems/climax)
Reward
Act 3
Trying to get back to
reality (facing obstacles to return to ordinary world)
Resurrection
(returning to yourself)
Problem solver
(elixer)
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